IconEdit Level Custom Pane (Panel Edit)

TQ-Level

A level is created by combining two bitmaps, a background bitmap which fills the area of the control. A second bitmap is then drawn on top to indicate the current parameter level.

TQLevel

Direction

specifies whether the slider works vertically or horizontally.

 

Background

selects how the background of the control is filled. There are four options:

Skin - the background is drawn as defined by the current skin. Currently this always displays the background behind the control
Bitmap - the control uses the bitmap specified by the Bk Bitmap parameter below as its background
Solid Color - the control uses a solid color for its background as specified by the A or C Pen depending on whether the parameter has been edited
Background - the control uses a transparent background. The control's value is drawn on top of the background

 

Bk Bitmap

The control uses the specified bitmap as its background

 

Bk Bitmap Transparent

When checked, the Bk Bitmap has a transparent color as specified in the Transparent Color parameter

 

Foreground

selects how the foreground of the control is filled to indicate its current value. There are four options:

Skin - the foreground is drawn using the bitmap specified in the current skin. In the Skin, select Level in Bitmap Select parameter. The control uses the its A Pen value to determine which of the 16 possible bitmaps it will use for display

Bitmap - the control uses the bitmap specified by the Fg Bitmap parameter below as its background

Solid Color - the control uses a solid color for its background as specified by the A or C Pen depending on whether the parameter has been edited
LED Bitmap - this option also uses the bitmap specified in Fg Bitmap however instead of moving the bit map left to right or bottom up to show the controls value as the Bitmap setting does, this option gradually uncovers the bitmap LED style
Multi BMP - this option divides the specified bitmap into a set of sub-bitmaps as specified by the Multi Bitmap Width parameter

 

Fg Bitmap

The control uses the specified bitmap as its background

 

Fg Bitmap Transparent

When checked, the Fg Bitmap has a transparent color as specified in the Transparent Color parameter

 

Transparent Color

Transparent Color uses a standard Color Select Dialog to select and specify the color that is considered to be transparent in the bitmap

 

Display Pattern

This parameter is only used when bitmaps aren't specified. The pattern specifies the mix of A and B or C and D pens used to fill the area

 

Rounding

When checked, the corners of the control are rounded.

 

Tiling

When checked the specified bitmap is replicated a sufficient number of times to fill the control area. When unchecked, the specified bitmap is stretched to fill the control area.

 

Multi Bitmap Width

When the foreground bitmap display option is set to Multi BMP, this parameter defines the pixel width of the bitmap to display. Another way to state this is that this parameter specifies with width of the sub-bitmap to display

 

Available in:

Midi Quest Pro

CheckYes

Midi Quest

CheckNo

Midi Quest Essentials

CheckNo

Midi Quest one

CheckNo