The Instrument Editor
The "Instrument", by default, holds a complete dump of one instrument's RAM memory. In the case above,the instrument is Korg's 01/W. Each instrument's permanent memory is usually made up of Patch Banks, Combi Banks, Sequences, Global, and other SysEx. When an Instrument is loaded or a new Instrument created, it will hold all of this SysEx. The purpose of the "Instrument" storage structure is to allow you to treat each instrument as a whole rather than as a collection of individual parts.
To return to the Studio view after editing an instrument, press the Back button in the Instrument Editor button bar. If the the Instrument Editor is a custom editor, two finger tap in the interface where the is no editing control and from the pop-up menu choose "Back".
For instruments with multiple memory configurations or a mix of RAM and ROM information, the instrument will usually have multiple memory configurations to allow the instrument to be setup the way you want it. When the instrument has multiple memory configurations visible, adding an instrument to the Studio will result in a pop-up requesting a memory configuration to be selected. Once a memory configuration has been selected, it can't be altered. However, if a configuration change is required, a new instrument can be created with the desired configuration and the SysEx can be copied from one instrument to the other.
Instruments are extremely important because they link the individual SysEx elements of an instrument together. and treat them as a whole. In an Instrument, Midi Quest can provide intelligent Bank editing and organizing features when compared with individual Bank SysEx.
For standard Midi Quest editors, the instrument Editor is permanently split with the left column used to select a component and the space on the right edits the selected SysEx. If a component is selected for which there is no editor, the editing side of the split window remains empty. Only the Set's editing menu appears Midi Quest's main menu so when editing a patch or bank within a Set, right (cmd) click the mouse in the window to access the appropriate menu.
In situations where there are so many components that they can't all be listed within the space of the editor (Kurzweil K2000 and K2500 for example), Midi Quest will automatically alter the left column. Instead of every component being listed, the components are grouped by type. Performance type SysEx will be located under one tab, Patch SysEx under another, Drum SysEx under another and so on. Each selector will then have a drop icon in the lower right of each entry in the component list. Click on this icon and a pop-up menu will appear to select and display the editor for a different type of SysEx in that category. Following is the aforementioned K2500 editor showing that there are multiple editors available for Setup, Program, Effect, Key Map, and so on. The list of Key Map editors is displayed as a drop down so an alternate editor can be selected.
This image shows the component list by when it is organized by type:
This image shows the pop-up when the down triangle beside "Key Map" is tapped:
In addition, two finger tapping on the instrument icon in the upper left corner will display a pop-up menu listing all of the available SysEx components. This allows for the selection of any editor regardless of which selection tab it is found under. This can be a very long list with the Kurzweil units having over 100 components. Following is an example of this, again for the K2500.
In Midi Quest it is also possible to create custom editors which do not include the component list on the left and the patch and bank editors on the right. These editors will include their own custom navigation to allow you display and edit the MIDI device's different types of SysEx. Examples of these editors would be the Korg Kronos, Korg OASYS, and the majority of editors created by Psicraft. The following graphic shows the Kronos editor which was custom designed for Korg. It has navigation bars across both the top and bottom of the editor and is laid out very similarly to the instrument.
To send the entire contents of the Instrument Editor to the instrument, see Sending a Set.
To send specific components from an Instrument Editor, see Sending SysEx.
Instrument Editor Menu
The Instrument Editor contains menu functions with which to organize the SysEx. These functions are all contained in the Instrument Editor menu.
To view the menu, tap on the down arrow in the Instrument Editor button bar or two finger tap in the left hand column of the instrument editor.
Unlike Macintosh and Windows menus, options which are not available at the time of the two finger tap are not displayed instead of being displayed disabled. This will cause the options in the menu to change based on the current state of the app. For example, a "Copy" option will not be displayed if nothing is selected or a Paste option will not be displayed if there is nothing on the clipboard.